This happened AMS getting into the core

I have to be honest; I was not well prepared for this edition of This happened AMS #6 last Monday in the Brakke Grond. Also, my expectations were lower because the last couple of editions in this town had some weaker talks. This edition however turned out to one of the best I think, fitting all the elements that makes this series of talks great. A mixture of experience and new talent, all interesting projects and one that has a special level. Oh, and there was even an hidden – but well played out – theme.

To begin with that theme. I think that the talk of Ubi de Feo on his project From 0 to C. He is learning you to master code by understanding the fundamentals. And by mastering the this fundamentals emerges great results. Apart from the nice execution of his method – like a great art director would do (…) – also a key concept in the evening.

The whole principle of mastering the core of coding emerging in a kind of new nature was what made the project Deleting Borders of We Work We Play so nice. The presentation dealt for a great part on the way the commissioned work and workers in a bartering system, the graphics that resulted from the analyses on the system is as beautiful in behaviour as in visual experience.

Dries Depoorter is a still very young interactive visualizer. Works in Processing a lot and was very true in the analysis of his own work and what happened. It was very powerful in its simplicity, in also getting to the core of making an interactive experience. Both the translator as the light scan he explained with a touch for the essence. The beauty of plant scan is in the way it brings the scan alive, making it into a living thing even.

And that links to the great work Fearless Symmetry of Ruairi Glynn, who is that much more experienced that he can create the same living machine on purpose, by designing not by coincidence. He masters the process, he showed in the answers to the questions and the sidelines on the researched choices he made for his installation in the Tate Modern hos mastership. At the same time it was an iconic This happened talk that show how hard work it is to accomplish a great work, something you don’t understand by itself looking at the work or the sleek movies.

His story and his work including all the things he could not tell even, it showed how understanding the core of machines is part of making things that really have meaning. And how the route to mastering is an almost necessary part.

Check also the story in tweets.

Published by

iskandr

I am a design director at Structural. I curate and organize ThingsCon Netherlands and I am chairman of the Cities of Things Foundation. Before I was innovation and strategy director at tech and innovation agency INFO, visiting researcher and lab director at the Delft University of Technology coordinating Cities of Things Delft Design Lab.

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